Autodeskâ€™s Lynn Allen Work explains how
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Autodesk evangelist Lynn Allen shows how
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consistent and coordinated design
documentation and save time on repetitive,
iterative tasks with tools in the AEC Collection.
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Factory Design and Layout
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The Autodesk Media & Entertainment Collection is a comprehensive set of content creation tools and services that expand the workflows of Maya and 3ds Max, offering access to end-to-end creative solutions for animators, modelers, and visual effects artists to produce compelling effects, believable 3D characters, and stunning environments for film, TV, and games.
Combining industry leading tools like Maya, 3ds Max, and SketchBook Enterprise with frequent software updates and the power of cloud computing to keep you at the forefront of creative development, it provides a robust 3D animation pipeline for complex simulations, effects, and rendering. With the Autodesk Media & Entertainment Collection you can tackle the most demanding projects, stay ahead of rapidly changing business needs, and always be ready to make anything.
3ds Max receives its fourth update since the 2018 release in April 2017, with 3ds Max 2018.4. This accelerated release schedule has enabled the 3ds Max development team to respond more quickly to user feedback to deliver new capabilities, improve workflows, and improve quality through bug and usability fixes.
3ds Max 2018.4 improves the user experience for 3ds Max Fluids by improving usability based on user feedback as well as adding presets for certain fluid types to make it easier to add fluid simulations to scenes. Updates to the 3ds Max Interactive VR engine add IES-compliant physical lights and improvements to Level Sync when using 3ds Max with Chaos Group’s V-Ray. 3ds Max Batch has been redesigned to deliver a simpler and more efficient automation experience. Lastly, there are over 100 fixes focusing on customer-reported issues in the areas of viewport, Physical Camera, modeling, UI and 3ds Max Interactive.
3ds Max Fluids has been updated with usability improvements based on early customer feedback. As the simulation is being run, Max Fluids now displays the frame number, instead of the percentage of completion, as well as other information about the simulation from the output window. Other improvements include the ability to apply UVs to the output mesh, setting an initial simulation state, or removing unwanted time from the simulation.
3ds Max 2018.4 now includes fluid presets to make it easier to add fluid simulations to a scene. The included presets take into account viscosity from a wide range of common fluid types, from thin liquids like water to thicker liquids like chocolate syrup, honey, and ketchup. Users can also create and save custom settings as presets in order to more quickly re-use desired fluids in other scenes.
3ds Max 2018.4 adds improvements to 3ds Max Interactive, the VR engine added previously in the 3ds Max 2018.1 update.
• A new Physical Light that includes support for IES profiles.
• Updated Live Link improves 3ds Max interoperability when using Chaos Group’s V-Ray.
• New environment properties that allow for custom tone mapping post effects.
• Updated Texture Manager with usability improvements, making it easier to sort and find textures in a project.
3ds Max Batch has been redesigned to provide a simpler and more effective experience. It is now a true command line productivity tool, with logging and error reporting. It supports user-defined messages in the output, and allows users to inject data in the automation process from the command line.
One of the goals of the accelerated release cycle of 3ds Max is to respond more quickly to user feedback to fix bugs and usability issues. 3ds Max 2018.4 includes over 100 fixes, many that were submitted by the 3ds Max user community. A few highlights are:
• Improved selection of Physical Cameras in the viewport.
• Faster load time when opening files for referenced assets and network locations.
• Fixes for the 3ds Max Interactive Asset Browser, Texture Manager, and the core engine.
For a full list of the fixes, please read the 3ds Max 2018.4 release notes.